Gaming system reference table

2023. 08. 12. 13:59 | \English

A reference table (sortable) for various gaming systems (handhelds, consoles, arcades) to check screen resolutions and aspect ratios for emulation. It was created for checking and comparing different system's aspect ratios and resolutions.

The table is incomplete (partially to keep it reasonable simple) and may contain erros!

Name Type Ratio Resolution Alt. res. Note
Nintendo 3DS H 5:3 800x240 400x240 (per eye)
320x240 (lower screen)
Atari 2600 C TV 160x192 176x223 (PAL)
120x60 (unconfirmed)
Hard to specify due to hardware. Vertical resolution may be smaller.
Atari 5200 C TV 320x192 352x288 (PAL) Hard to specify due to hardware. Vertical resolution may be smaller.
Atari 7600 C 4:3 320x240 320x288 (PAL)
160x240 (NTSC)
160x288 (PAL)
Vertical resolution may be smaller.
Atari Jaguar C 3:2 700x480 320x240 (approximation for most games)
768x567 (unconfirmed)
There are multiple available horizontal and vertical resolutions.
CP System A TV 384x224
CP System II A TV 384x224
CP System III A TV 384x224 496x224 (widescreen mode)
Sega Dreamcast C 4:3 640x480 48x32 (VMU's screen)
Nintendo Famicom
Nintendo Entertainment System (NES)
C TV 256x240 "Proper" or preferred aspect ratio is up to debate
Sega Game Gear H 10:9 160x144
Nintendo Game Boy (GB) H 10:9 160x144
Nintendo Game Boy Color (GBC) H 10:9 160x144
Nintendo Game Boy Advance (GBA) H 3:2 240x160
Nintendo PokÚmon Mini H 3:2 96x64
Nintendo DS H 4:3 256x192 Dual screen
Nintendo Switch
Nintendo Switch OLED
Nintendo Switch Lite
C
C
H
16:9 1280x720 1920x1080 (external when docked)
854x480 (external when docked)
MAME A TV Various aspect ratios and resolution (game dependent)
Sega Master System C 4:3 256x192
Sega Mega Drive
Sega Genesis
Sega CD
C 4:3 320x240 256x240 (PAL)
250x224 (NTSC)
320x224 (NTSC)
MSX C 4:3 256x192 64x48
Nintendo 64 (N64) C 4:3 320x240 640x480 Majority of games used the lower resolution mode
Sega Saturn C TV 352x240 352x256 (PAL)
others
Various progressive and interlaced resolutions up to 704x256 (progressive, PAL) or 704x512 (interlaced, PAL)
Neo Geo (NG) C 4:3 320x224 304x224 The alt. resolution comes from many games not utilizing the full available width
Neo Geo Pocket (NGP) H 20:19 160x152
Neo Geo Pocket Color (NGPC) H 20:19 160x152
PC Engine (PCE)
TurboGrafx16
C TV 256x239 565x242
Sony PlayStation (PS, PSX) C 4:3 640x480 320x240
256x224 (lowest progressive)
32x32 (PocketStation)
Various progressive and interlaced resolutions are supported
Sony PlayStation Portable (PSP) H 16:9 480x272
Nintendo Super Famicom (SFC)
Super Nintendo Entertainment System (SNES)
C TV 256x224 512x448 (rare)
Bandai WonderSwan (WS)
WonderSwan Color (WSC)
SwanCrystal
H 14:9 224x144

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